Hi everyone!
Let's go back to another drawing session.
This time I've done some hand sketches, which is a hard part of the drawing training.
I did a hand tutorial years ago, which came from a series of anatomy tutorials covering the whole body; but I never finished that series, and as it can be useful for you, it was for me too, because by writing a summary and making tutoriales elements, it was a very effective way of synthesising everything I'd learned and getting an overview of the whole picture.
So... I think I will continue this series, and the next episode would be about legs (I think I stopped at that part).
I don't know exactly what makes hands so difficult to draw, but we could come up with a few ideas: like a human face, these are things we look at every day. So we know them by heart, even unconsciously, so any mistake in the design will be noticeable.
Secondly, a drawing must be consistent to be realistic. With 5 fingers we can make a lot more mistakes and we need to maintain the illusion of solidity for each of the fingers.
If one of them looks like a Zwan sausage, we've failed.
A valuable piece of advice that some experts give is to visualise the hand as a tool for picking up things: we could even roughly draw an invisible object that the hand would pick up: it helps to visualise the fingers in the right place and to keep the drawing consistent.
One thing to know, and it's particularly useful in animation, is that when we expect to grasp an object, the very first movement of our hand towards that object is to take the appropriate position to grasp it. You can test this by picking up your glass of water 😄
Hope you will like it 😊
See you soon for more creations.