Oh cool, what kind of stuff have you been doing?
I don't know where to begin :) lately not modelling, but I have modelled and been using the sculpt tools for 3d-printing. Then I often use it as a camera to record 2d-animation, I use particle-systems for effects, stabilizer for footage, and hopefully I will do some character animation also both based on mocap data and hand animation.
It is a multi tool that can be used in so many different ways.