You are viewing a single comment's thread from:

RE: The Decline of Good Writing In Gaming

in Hive Gaminglast year

Oh kind of like the choose your own adventure games? I have a cool collection of those type of books from when I was in my teens, they're a lot of fun. There are some of those kinds of games on the mobile app store, which I've played through and really enjoyed.

That's the thing though, with good writing, you're more than happy to excuse bad graphics or clunky gameplay. That's why it's so easy to go back to a lot of the older games and still find some enjoyment in them.

Hahah I know the game you're talking about, I never actually played it, but have heard about it. He's a bit of a deviant.

Sort:  

Not just choose the adventure ones. The kind of games I am thinking of had its peak in the Monkey Island series (thought that particular series never worked on my machine at the time)

In trying to remember I found this decent Wikipedia page : https://en.wikipedia.org/wiki/Adventure_game
This has excited me to revisit some of these games - maybe a future post.

However coming back to the main point my favorite was the Gabriel Knight Series. There were many other puzzle adventures at the time where you had to come up with weird ways to solve. And a lot of pixel hunting to click on the precise thing you wanted. And Gabriel Knight has some of them too. However the story of Gabriel Knight was crazy cool. A simple detective actions transforms into possible occult activity in the deep south (if I remember correctly). And the series just built on the older games. I remember despite being a big Doom2 fan I still loved this playing it on my monochrome monitor.

I remember many more games I played then which is not marked in this page. I need to try to remind myself of those and as I said maybe a germ of an interesting post here :)