Another crap season almost over.
I got within 20 points of Champion I, but am now risking falling back into Champion III. It is pathetic, or perhaps I am pathetic - but I have the absolute worst RNG luck, game after game. I have shared some of my battles in the KOG Guild channels, and one of my guild mates recommended I create a new account and transfer my cards over there. I am not sure if he was joking or not, but it wouldn't be hard to hobble an individual account's playing ability...
It would be interesting if all card starts were stored on the card too, so it would be possible to see which and whose cards are under- or overperforming. My blight definitely doesn't reach the 50% poison chance, nor the affliction. Or poison in general. Or Retaliate.
They miss a lot though.
But are rarely missed.
I think that if I had the "luck" of some of the people I play against, I would be doing pretty well. You know, where Coerl Lurker can actually dodge something, or my high-speed cards can hit something. Or "scatter shot" hits something other than the taunt card. It is nigh impossible for me to get any kind of win streak going, because it is generally ended by some kind of RNG luck.
What a waste.
I have been looking to max some of my Rebellion cards, since I don't have near a maxed set from my purchases. However, I am being "slightly" more strategic with it than I have in the past, though only slightly. The packs I bought got me enough to for instance get regulars to about 8/10, rares to 6-7/8, Epics 4-5/6 and Legendaries (with a bit of swapping with a friend) are maxed.
So, what I have done is looked at the cards that I play that gain an extra ability at max, or if a key card that I am likely to use, get more attack. some of the abilities are quite interesting. For instance, the no-attack, 2 mana cards:
I just maxed Albahoo Forester
These cards gain some ability at L10, for example, Daigendark Surveyor gets Stun.
This is a useless ability by itself as there is no attack, which means it needs to be combined with some kind of weapons training monster, for example, Moxian Rebel.
This can work well in low mana rounds, or magic only, if lucky to get some stuns, which I generally am not. But, a couple times I have used it to good effect, with for instance, Chaos Agent behind, and my normally useless Blight at the Back. That is a total of 11 mana, and provides, 8 magic attack, with two of the monsters with camouflage, the other two quite quick, with a reflect and a stun thrown in. Combined with Kelya for a total of 15 Mana, and there is also a Shield and an extra touch of Speed. There aren't many magic reflection monsters in Modern now, and no magic reflect summoner.
These cards have helped make Weapons Training far more useful than it was, but it would be interesting perhaps to have a reflect ability that for instance, had a chance of stunning an attacking monster on the reflection.
Also, Waka has also become far more useful than he was earlier, because there are low-mana monsters that have either ambush so they attack before the round starts, or scattershot, so they can potentially spread poison far and wide. For example, this sucker has scatter and double strike, with plus 2 attack at only 4 mana.
Though, my Waka barely spreads poison most rounds.
Must have been trained by my Blight.
With Christmas and holiday, I played a lot of rounds this season, but am quite disappointed I didn't make it into the top Champion League. While I get plenty of games wrong, I do think I am a better player than my ranking indicates and it is often the RNG that kills me. But, I am sure everyone feels that way, right?
Well, another season will soon be knocking on the door tomorrow and I won't have enough Energy Credits to be close to full, so I should probably just rest until the new year starts instead.
Perhaps for 2024, the restrictions will come off my account.
That is a joke.
Mostly...
Taraz
[ Gen1: Hive ]