Social Media Challenge! antivenom duels

in Splinterlands10 months ago (edited)

The NOXIOUS FUMES battle rule is an interesting rule and a little difficult to navigate, although it can be dealt with with cards that have the IMMUNITY ability.

THE BATTLE

https://splinterlands.com/?p=battle&id=sl_513cea8d37e72ce7c33c7d50e5eafef0

BATTLE CONDITIONS

Here we see some interesting battle conditions, first of all we have NOXIOUS FUMES which causes all cards to be poisoned and have 2 poison damage at the beginning of turn. This battle rag does not affect cards with IMMUNITY.

We also have the FOG OF WAR battle rule, where the cards will not have the SNEAK, SNIPE OR OPPORTUNITY ability.

We have the ability to use up to 23 maximum mana, and we can also only use black red and dragon.

MY LINEUP

ETERNAL BRUNE

This summoner will be essential for victory with his -2 armor, leaving him naked so that my cards can directly hit the life of all his cards.

It is also level 2 which will allow you to summon cards of higher levels that could help even more.

SCORCH FIEND

This card will be the first protector that can receive an attack from my opponent, thus protecting my main card the first turn while my opponent's cards receive damage from the poison.

VENARI MARKSRAT

VENARI MARKSRAT.jpg

This card will also protect my main card, in addition to dying it will strengthen it in all its statistics, making it more dangerous.

FORGOTTEN ONE

This is my main attack card and what will be the victory card. Its IMMUNITY ability prevents it from being poisoned nor can any negative ability be placed on this card. Which gives him an advantage in the NOXIOUS FUMES battle condition, plus his 4 melee damage is great damage that will allow him to eliminate my opponent more quickly, plus he has 5 shield and 9 life which makes him a great tank and if we add that the two cards with MARTYR's ability, VENARI MARKSRAT AND FIRECALLER, will increase his attack speed, life, shield and melee attack, which will be essential for victory.

FIRECALLER

This card will contribute 3 damage to the victory objective and when dying from the POISON, it will strengthen FORGOTTEN ONE, as I already said.

DEVELOPMENT OF THE BATTLE

RONDA 1

My opponent attacks with his SCAVO FIREBOLT and eliminates SCORCH FIEND, then RADIATED BRUTE eliminates VENARI MARKSRAT and this strengthens FORGOTTEN ONE making it more dangerous.

When my VENARI MARKSRAT died it allowed him to attack FORGOTTEN ONE and eliminate his RADIATED SCORCHER, in addition to my FIRECALLER attacking his RADIATED BRUTE and leaving him in 4 life.

RONDA 2 and 3

Start the round with poison damage and FORGOTTEN ONE attacks and eliminates it before it attacks RADIATED BRUTE.

My opponent attacks with his FORGOTTEN ONE this one doesn't hit his attack and his SCAVO FIREBOLT and they leave my FORGOTTEN ONE and only take away his shield.

He ends the turn with my FIRECALLER's attack on his FORGOTTEN ONE but his attack misses.

Turn 3 the poison eliminates my FIRECALLER, but this increases all the statistics of my FORGOTTEN ONE, it first attacks his FORGOTTEN ONE and takes away his shield, then his SCAVO FIREBOLT attacks my FORGOTTEN ONE and it crashes into the shield that my FIRECALLER placed on it, thus protecting it from damage.

His FORGOTTEN ONE attacks and misses his attack.

RONDA 4 and 5

The turn begins with poison damage, finally dying his SCAVO FIREBOLT then both FORGOTTEN ONE attack each other on turn 4 but on turn 5 my FORGOTTEN ONE, having more speed, attacks first and eliminates his FORGOTTEN ONE,

LAST CONCLUSIONS

Here there was an approach or strategy that both opponents followed in a completely different way.

My opponent chose to accompany his anti-poison card FORGOTTEN ONE with cards that dealt damage and also used a summoner that cost less energy than the one I used.

I opted for a strategy of placing two cards with MARTYR ability to strengthen my card with IMMUNITY ability my FORGOTTEN ONE, even though my opponent could do more damage, my summoner with his ability to remove -2 of shield all the enemy's cards, if they went up with martyr and recovered shield the ability of -2 shield would prevent it from having a shield, in this way the life of the monster would always be available and the shield would not protect it.

The increase in speed was what allowed me to win, in addition to placing a shield the MARTYR ability of my cards protected my FORGOTTEN ONE, and the increased attack speed helped me to dodge an attack, so that this resulted in my victory.

The other cards that accompanied it were eliminated by poison but only both FORGOTTEN ONE remained, but this being more powerful was what allowed me to win

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